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Kingdom Sworn
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The guilds

Five trades, each with its own station, ranks and recipes. Join up to two.

  • C

    Cooks' Guild

    Fire, patience and a steady hand. 10 recipes.

    Join fee 200 Groschen
  • B

    Brewers' Guild

    Malt, hops and the long wait. 5 recipes.

    Join fee 250 Groschen
  • T

    Tailors' Guild

    Every stitch lands where you put it. 10 recipes.

    Join fee 250 Groschen
  • S

    Smiths' Guild

    The anvil is the game's own. Works at the game's own station.

    Join fee 400 Groschen
  • A

    Apothecaries' Guild

    The game's brews, with a guild behind them. Works at the game's own station.

    Join fee 400 Groschen
Anyone can practise any craft up to level 3 without joining. Past that, you need a guild, and a character may belong to at most two.
Kingdom Sworn

Kingdom Sworn is a whitelisted role-play realm for the Kingdom Come: Deliverance 2 multiplayer mod, set in Kuttenberg in the year 1403.

  • Apply to the realm
  • How to join
  • Live map
  • The guilds
  • Rules
  • FAQ
  • Discord: opening soon

Artwork and maps © Warhorse Studios. Kingdom Sworn is an unofficial fan project, not affiliated with Warhorse Studios, Deep Silver or KCD:MP.